#include "VulkanTexture2D.h"
#include "Render/VulkanContext.h"
#include "Render/VulkanRecycleObjects.h"

CVulkanTexture2D::~CVulkanTexture2D()
{
    if(ImageView)
    {
        CVulkanContext::Get()->GetRecycleObjects()->ImageViews.Add(ImageView);
    }
}